/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package l2bot.network.game.ServerPackets;

import java.util.List;

import javolution.util.FastList;

/**
 * <code>
 * sample
 *
 * a4
 * 4d000000 01000000 98030000 			Attack Aura, level 1, sp cost
 * 01000000 							number of requirements
 * 05000000 47040000 0100000 000000000	   1 x spellbook advanced ATTACK                                                 .
 * </code>
 *
 * format   ddd d (dddd)
 *
 * @version $Revision: 1.3.2.1.2.4 $ $Date: 2005/03/27 15:29:39 $
 */
public class AcquireSkillInfo extends L2GameServerPacket
{
	//private static final String _S__A4_AQUIRESKILLINFO = "[S] 91 AcquireSkillInfo";
	//private List<Req> _reqs;
	//private int _id, _level, _spCost, _mode;

	private class Req
	{
		public int itemId;
		public int count;
		public int type;
		public int unk;

		public Req(int pType, int pItemId, int pCount, int pUnk)
		{
			itemId = pItemId;
			type = pType;
			count = pCount;
			unk = pUnk;
		}
	}
        
	public void readP()
	{
		//_reqs = new FastList<Req>();
		//_id = id;
		//_level = level;
		//_spCost = spCost;
		//_mode = mode;
            	//writeC(0x91);
		int id = readD();//writeD(_id);
		int level = readD();//writeD(_level);
		int spCost = readD();//writeD(_spCost);
		int mode = readD();//writeD(_mode); //c4
                FastList<Req> reqs = new FastList<Req>();
		
                for(int i = readD();i >0;i--){
                  reqs.add(new Req(readD(),readD(),readD(),readD()));   
                }
                
		//for (Req temp : _reqs)
		//{
                 //	writeD(temp.type);
			//writeD(temp.itemId);
			//writeD(temp.count);
			//writeD(temp.unk);
		//}
	//}
	}

	/*public void addRequirement(int type, int id, int count, int unk)
	{
		_reqs.add(new Req(type, id, count, unk));
	}

	//@Override
	public void readP()
	{


	/* (non-Javadoc)
	 * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
	 */
	//@Override
	//public String getType()
	//{
		//return _S__A4_AQUIRESKILLINFO;
	//}

}
